![]() These people feel so disposable I don't bother to learn their quirks properly. And then there's the quirks, I have like three dudes with "Warrens" buffs, but if I pick a Warrens mission, I have to go through my whole list, right-clicking and reading all the quirks. I almost never know what to buy except for four+ food and a handful of torches. Like if I pick a Ruins mission, I wish it would remind me of what types of enemies and obstacles to expect. Went once into the ruins with one shovel, then encountered like five rubble piles and my dudes were so battered (and my torches so low) from digging that I got ruined at my first room battle. I took a bleed-heavy army against fishmen once and. Now on my second run, I'm doing a little better at making mixed parties with both vets and newbies but still, I just get totally blind-sided sometimes. Started a new game and had to retreat from like five missions in a row, then I was totally out of cash so I restarted. Have someone survive five attacks in a row while in Death's Door? Come on. Some of those trophies sound pretty ridiculous though. I can see the game getting a bit too repetitive somewhere down the line, but so far I'm having a blast, top 5 of the year for me. I also wish there was a little more customizability, though I like streamlined approaches too so that's not really an issue for me. Maybe even have a few handcrafted dungeons for some bosses, I dunno. I understand they're randomly generated and there's only so much you can do with them, but I think having some unique mechanics/interactable objects to differentiate each of the four areas would help(and I don't mean just "you'll get sick more often here"). ![]() I just wish the dungeons weren't so simple and there was more variety. I'm terrible at saving money, I always waste most of it and then go pretty much broke to every single mission, so I should probably stop doing that. (witch, necromancer apprentice, a cannon) and lost one member so far. I keep my torches lit as much as I can, so these should be easy to medium difficulty battles.Īm I doing something wrong, or is this game Demons Souls level of "fuck you" in a game? I'm tempted to apply for a refund because I can't enjoy a game that destroys me every time I even try.Īny tips or suggestions would be appreciated, as I'm at my wits end and I don't know how to enjoy this game. Even after camping and healing/de-stressing as much as I can, I got destroyed in one battle. The one healer I had can't keep up with the damage that is put out by enemies. It feels like the key that I'm missing is finding ways to keep my party alive or unstressed, but I don't see how to do that. Now I'm stuck with no healers (the ONE that I had just died), so I don't even know how to quest anymore, since I can't heal anyone outside of food. I can't clear any quests because I get destroyed before I get close. One of them was brand new, first dungeon. I just ran a dungeon and each of my four characters had a heart attack and died in the middle of the dungeon, just after camping. Literally everything bad that can happen (crits from enemies, stress (I guess, I'm still trying to learn the mechanics of the game) cause my guys to have heart attacks, I get turns skipped because of stress or other factors, I get constantly crit by enemies and am lucky to see a positive crit or two) happens to my party. Every time, I do a dungeon or two which goes fine, and then the third or fourth just rips me apart. I've tried to get into this game a couple of times.
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